﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace Advanced_Terrain
{
    class Achievements
    {
        public AchieveHoleList [] HoleAchievesPar3 = new AchieveHoleList[10];

        public void CheckDistanceAchieves(float DriveDistance, Boolean InFairWay)
        {
        }
        public void CheckHoleScoreAchieves(float Score, float Par)
        {
        }
        public void CheckCourseScoreAchieves(float Score, float Par)
        {
        }
        public void SetAchieveHoleList()
        {
            HoleAchievesPar3[0].Par = 3;
        }
    }
}
